Whenever a major prize-giving event nears, you'll find an outcry for the addition fresh award types to acknowledge underappreciated efforts and satisfy the spirits of fans with niche passions.
My colleague has already made for a horror game category. That would be fantastic. The same goes for strategy board titles, which is someone's personal cause. But they will have to forgive me when I prioritize because like all blinkered fanatics, I have a cast-iron argument for why my demand remains most pressing and significant. The demand is this: There should be an award type for logic-based games.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably generate discussions concluding with vague boundaries. It's understandable that movie academies steer clear of genre categories. But it is a necessary evil for the industry of interactive entertainment, which are so diverse they hardly constitute as a single art form.
To recognize the complete range of achievement in video games to be recognized, and to ensure all game types to compete fairly, classification by type becomes crucial.
Current Gaming Award Categories
The major gaming awards presently include classifications covering Action, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Collectively, these award types successfully include a lot of ground, making space possible accommodating various experiences.
This doesn't apply to logic-based experiences. No suitable classification appears for their placement. Examine these examples from outstanding current releases, showing diverse approaches: structural challenges from a specific release, intense tile-matching of another game, engaging interpersonal challenges of a third title. Where could they possibly go within current classifications? Unfortunately, nowhere.
Acknowledgment Issues
Many instances occur outstanding logic titles released every year without proper recognition in entertainment awards, except when they manage to fit award groups including Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- One classic puzzle game wasn’t nominated in any category during that awards season
- Another imaginative release was excluded that year
- Well-received sorting experience was overlooked recently
- Limited numbers of logic titles scraped into niche award types
Importance of Logic Titles
Frequently they represent modest productions, yet the craft in brain-teasers is of massive significance. Well-known matching games count as most popular titles in the world and have been for an extended period.
The famous puzzle experience competes with famous sandbox experiences claiming status as most purchased experience; it also contends for best game of all time. Puzzle games are foundational for gaming as medium, while interacting with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face this problem. You could fill multiple candidates interesting, varied, worthy titles annually without trouble — or rather, with difficulty, given the need to exclude many worthy titles.
To emphasize again, these include experiences without proper classification at major gaming awards. Logic title developers are working at the demanding boundary game development, developing some of the purest expressions of gaming itself. Comparable to movie stunt professionals, they merit acknowledgment. Don't make them wait generations.